An invisible fire flower and coin block were added at the top.The star coin was blocked by a coin brick wall, and its platform was redesigned.A new platform and a few more cannons were added above the secret exit.In addition, the "type" setting was changed. What's strange is that not only was the height value increased by 1, but also the width value. The secret exit controller's settings were changed.The secret exit fake wall is now three tiles high instead of early 2.A lot of the brown moving platforms was increased in size.A set of platforms was added above the midway point.The tilt controlled girder sprite was repositioned it's a bit lower than in the early file.Multiplayer Coin Battle Coins were added.Usage of three slots fixed the disappearing background. All three background slots are used in the final, while the original only uses one. The final level uses background IDs 5102, instead of IDs 0202. Sound modulation was changed to "Underwater Echo" from "None".Bounds for the final level were changed the early file puts "64" in the upper bounds and "16" as lower bounds, while the final level only uses "80" as upper bounds.Zone lighting was changed to a more lit version in the final level.Multiplayer scroll player tracking setting is "1" in the early file (track bottom player), and "6" in the final (track highest player).The zone height was originally 1568 blocks, the final one is 1648.2 Contents of CollectionCoinCourseSort.arcġ-Coin leftover early 7-Tower file differences.1 1-Coin leftover early 7-Tower file differences.
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